public enum SkillRangeType
{
    Single,
    Group
}

public enum DeployerType
{
    Normal,
    Remote,
    Follow
}

public enum SkillSelectorType
{
    Sector,
    Rectangle
}

public enum SkillImpactType
{
    CostSP,
    Damage
}

public enum TagType
{
    Player,
    Enemy
}

